How Long Does an OSRS Skilling Service Take?

The only two numbers anyone can honestly give you — 8 hours of work per day on a regular order, 16 to 20 on express — plus what decides everything else about your timeline.
The Short Answer
It depends on the skill, the level range and the method — and the honest thing to tell you is that our storefront prices the work rather than predicting a date. Our FAQ says delivery times vary by service, and that is not evasion, it is the actual position.
What we can state exactly is the hours: a regular order is about 8 hours of work per day, and an express order is 16 to 20 across two shifts for 40% more. Our own FAQ example is a 30-day quote becoming around 15 days with express. Everything else about your timeline follows from the XP gap and the method.
| Question | Answer |
|---|---|
| Regular | About 8 hours of work per day |
| Express | 16 to 20 hours per day, two shifts, for 40% more |
| FAQ worked example | A 30-day quote becomes about 15 days on express |
| Skills covered | All 24, with method-based staged pricing |
| Membership | Required |
| What we do not publish | Per-skill calendar ETAs — the storefront prices work, not dates |
| How to get a real number | Ask in live chat with your current level and target |
- Question
- Regular
- Answer
- About 8 hours of work per day
- Question
- Express
- Answer
- 16 to 20 hours per day, two shifts, for 40% more
- Question
- FAQ worked example
- Answer
- A 30-day quote becomes about 15 days on express
- Question
- Skills covered
- Answer
- All 24, with method-based staged pricing
- Question
- Membership
- Answer
- Required
- Question
- What we do not publish
- Answer
- Per-skill calendar ETAs — the storefront prices work, not dates
- Question
- How to get a real number
- Answer
- Ask in live chat with your current level and target
What Determines Your Timeline
Four things, and only one of them is under our control. That is why an honest answer is a quote rather than a table.
| Factor | Effect | Who controls it |
|---|---|---|
| The XP gap | The dominant factor. 70 to 99 is roughly eight times the XP of 1 to 70 | Your starting level |
| The method | XP rates between methods in the same skill can differ several-fold | Chosen when you order |
| Hours worked per day | About 8 on regular, 16 to 20 on express | This is the part we control |
| Skill-specific constraints | Farming waits on crop timers; Slayer waits on task assignment | The game |
- Factor
- The XP gap
- Effect
- The dominant factor. 70 to 99 is roughly eight times the XP of 1 to 70
- Who controls it
- Your starting level
- Factor
- The method
- Effect
- XP rates between methods in the same skill can differ several-fold
- Who controls it
- Chosen when you order
- Factor
- Hours worked per day
- Effect
- About 8 on regular, 16 to 20 on express
- Who controls it
- This is the part we control
- Factor
- Skill-specific constraints
- Effect
- Farming waits on crop timers; Slayer waits on task assignment
- Who controls it
- The game
The XP curve is the reason people underestimate high-level ranges. Getting from 92 to 99 in any skill is about half the total XP of getting from 1 to 99, so a range that looks like seven levels is actually half the work.
Skills That Behave Differently
Most skills scale predictably with hours. A few do not, and it is worth knowing which before you set expectations.
| Skill | Why it is different |
|---|---|
| Farming | Gated by real-world crop growth timers. More hours per day does not speed up a tree |
| Slayer | Task assignment is random, so the same level range varies between runs. Our pricing accounts for whether you have a Venator bow and a cannon |
| Runecraft | Method and unlocks change the rate dramatically. Pricing accounts for whether you have pearls and whether lunar is unlocked |
| Sailing | Base prices assume a regular account without gathering; gathering and ship upgrades add 25% |
| Construction | Almost entirely a supply-buying exercise, so cost matters more than time |
| Agility | Fixed course times, so it scales cleanly with hours but cannot be accelerated by method |
- Skill
- Farming
- Why it is different
- Gated by real-world crop growth timers. More hours per day does not speed up a tree
- Skill
- Slayer
- Why it is different
- Task assignment is random, so the same level range varies between runs. Our pricing accounts for whether you have a Venator bow and a cannon
- Skill
- Runecraft
- Why it is different
- Method and unlocks change the rate dramatically. Pricing accounts for whether you have pearls and whether lunar is unlocked
- Skill
- Sailing
- Why it is different
- Base prices assume a regular account without gathering; gathering and ship upgrades add 25%
- Skill
- Construction
- Why it is different
- Almost entirely a supply-buying exercise, so cost matters more than time
- Skill
- Agility
- Why it is different
- Fixed course times, so it scales cleanly with hours but cannot be accelerated by method
How to Get a Real Number for Your Order
Three pieces of information and we can quote it properly. Without them, any number is a guess with our name on it.
- Your current level in the skill, and your target level
- Whether you have the relevant unlocks — a Venator bow and cannon for Slayer, pearls and lunar for Runecraft, gathering levels for Sailing
- Whether you want express, since that roughly halves the calendar time for 40% more
Send those in live chat and you get a specific answer for your account rather than an average across everyone's. The AI assistant on the skills page can also give you a starting figure before you talk to a person.
Why We Do Not Print a Days Column
It would be the easiest thing in the world to add, and it would be wrong for most people who read it. A days figure implies the XP gap, the method and the unlocks are the same for everyone, and they are not — those three things vary more between two customers than the working day does.
So the skills calculator prices the work and we quote the timeline in conversation. Our FAQ says most skill training and quests are completed within the estimated timeframe, and we would rather that estimate be specific to you than published as an average that fits nobody.
Ordering a Skill Range
The skills page does the pricing; the ticket does the timeline.
- Pick the skill and set your start and target level
- Choose a method, since the method changes both price and rate
- Pick Regular or Express under delivery speed
- Add it to the cart and check out with a Discord name or an email
- Pay in full — the order starts once payment is complete
- Ask for a timeline in the ticket, giving us your relevant unlocks
- Change your password, and your bank PIN if we ask
- Stay logged out while we work, and follow progress in the ticket
- Check the account when it is finished, then change your password again
Membership is required for skilling orders, and ironman or specialised builds may incur additional fees because the supplies have to be gathered.
What Is Fixed and What Is Not
Being clear about which of our statements are commitments and which are estimates.
| Risk | How it is handled |
|---|---|
| Hours worked per day | A commitment. About 8 on regular, 16 to 20 across two shifts on express. |
| Hand-played, no automation | A commitment, stated in our terms. |
| The price | Fixed at checkout for the range and method you chose. |
| The calendar date | An estimate. Our FAQ says delivery times vary by service, and we quote per account rather than publishing a table. |
| Account handling | A commitment. Password before and after, bank PIN on request, credentials in the ticket only. |
| Bans, mutes, rollbacks, hardcore deaths | Not covered, per our terms. |
- Risk
- Hours worked per day
- How it is handled
- A commitment. About 8 on regular, 16 to 20 across two shifts on express.
- Risk
- Hand-played, no automation
- How it is handled
- A commitment, stated in our terms.
- Risk
- The price
- How it is handled
- Fixed at checkout for the range and method you chose.
- Risk
- The calendar date
- How it is handled
- An estimate. Our FAQ says delivery times vary by service, and we quote per account rather than publishing a table.
- Risk
- Account handling
- How it is handled
- A commitment. Password before and after, bank PIN on request, credentials in the ticket only.
- Risk
- Bans, mutes, rollbacks, hardcore deaths
- How it is handled
- Not covered, per our terms.
If a provider gives you a firm calendar date for a skilling order without asking your current level, method or unlocks, they have not calculated anything.
FAQ
How long does 1 to 99 take?
It depends entirely on the skill and the method — the XP rates across skills differ by more than an order of magnitude. Send the skill and your current level in live chat and we will quote it rather than guess.
Why won't you just give me a day count?
Because it would be wrong for most people reading it. The XP gap, the method and your unlocks vary far more between customers than our working day does. We quote per account for that reason.
How much faster is express?
16 to 20 hours of work per day instead of about 8, for 40% more. Our FAQ's example is a 30-day quote becoming around 15 days.
Which skills take the longest?
The ones with real-world constraints rather than the ones with the most XP. Farming waits on crop timers and Slayer waits on task assignment, so neither speeds up simply because more hours are worked.
Do ironman accounts cost more?
They can. Our skills page notes that ironman and specialised builds may incur additional fees, because supplies have to be gathered rather than bought.
Is the work automated for long ranges?
No. Our terms state that all services are done manually, and that applies to a 1 to 99 range exactly as it does to a single quest.
Related Guides
Bottom Line
Two numbers are fixed: about 8 hours of work per day on a regular order, 16 to 20 on express. Everything else about your timeline comes from your XP gap, your method and your unlocks.
Farming and Slayer are the two skills where extra hours per day help least, because both are gated by the game rather than by working time.
Send your current level, target level and relevant unlocks in live chat and we will quote your specific order instead of an average.
Prices, turnaround times and game rules change. Ask us in live chat if you need the current position on anything here.
Need a trusted team? Bils Services
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