OSRS Agility Guide 1–99: Rooftops, Sepulchre, Marks of Grace and Shortcuts

Agility 1–99 without the guesswork: every rooftop course and its level, how marks of grace and the Graceful outfit work, Brimhaven tickets, the Hallowed Sepulchre profit route, and the shortcuts that actually change your day.
Overview
Agility is a quality-of-life skill disguised as a grind. The XP itself does nothing for combat, but the shortcuts, the run energy improvements and the Graceful outfit change how every other skill feels to train.
The route is unusually simple: rooftop courses carry you almost the whole way, with marks of grace funding Graceful along the way. The only real decisions are whether you want the fastest route, the cheapest one, or the Hallowed Sepulchre route that pays you while you train.
This guide covers every rooftop course and its level, how marks work, the alternatives to rooftops, and which shortcuts are worth training toward.
| Detail | Value |
|---|---|
| Skill type | Support / quality of life |
| Primary method | Rooftop agility courses |
| Currency earned | Marks of grace |
| Key reward | Graceful outfit (weight reduction, run energy restore) |
| Profitable option | Hallowed Sepulchre |
| Semi-AFK option | Brimhaven Agility Arena |
| 99 reward | Agility cape |
- Detail
- Skill type
- Value
- Support / quality of life
- Detail
- Primary method
- Value
- Rooftop agility courses
- Detail
- Currency earned
- Value
- Marks of grace
- Detail
- Key reward
- Value
- Graceful outfit (weight reduction, run energy restore)
- Detail
- Profitable option
- Value
- Hallowed Sepulchre
- Detail
- Semi-AFK option
- Value
- Brimhaven Agility Arena
- Detail
- 99 reward
- Value
- Agility cape
Quest and Diary Unlocks That Change the Route
Agility has few hard quest gates, but a handful of unlocks change the route enough to be worth doing before you start grinding.
| Unlock | What it gives you |
|---|---|
| Sins of the Father | Unlocks the Hallowed Sepulchre, which is the only Agility method that pays you meaningfully while you train. |
| The Grand Tree | A large early Agility XP reward that skips a chunk of the low-level grind. |
| Monkey Madness I | One of the biggest single Agility XP rewards in the game, and worth doing for the account anyway. |
| Recruitment Drive | Short quest with an Agility XP reward; useful for pushing past an early level gate. |
| Kandarin Hard Diary | Improves your mark of grace rate on the Seers' Village rooftop course, which is where most players spend the mid-game. |
| Rogues' Den access | Where you spend marks of grace on Graceful pieces. Get there before you start banking marks. |
- Unlock
- Sins of the Father
- What it gives you
- Unlocks the Hallowed Sepulchre, which is the only Agility method that pays you meaningfully while you train.
- Unlock
- The Grand Tree
- What it gives you
- A large early Agility XP reward that skips a chunk of the low-level grind.
- Unlock
- Monkey Madness I
- What it gives you
- One of the biggest single Agility XP rewards in the game, and worth doing for the account anyway.
- Unlock
- Recruitment Drive
- What it gives you
- Short quest with an Agility XP reward; useful for pushing past an early level gate.
- Unlock
- Kandarin Hard Diary
- What it gives you
- Improves your mark of grace rate on the Seers' Village rooftop course, which is where most players spend the mid-game.
- Unlock
- Rogues' Den access
- What it gives you
- Where you spend marks of grace on Graceful pieces. Get there before you start banking marks.
Recommended Equipment and Boosts
Agility gear is about weight and run energy, not stats. Every item here exists to keep you moving.
| Item / boost | Effect |
|---|---|
| Graceful outfit | Reduces weight and improves run energy restoration. Bought with marks of grace at the Rogues' Den — the main reason to run rooftops at all. |
| Boots of lightness / Spotted cape | Cheap early weight reduction before you can afford Graceful pieces. |
| Stamina potions | Restore run energy directly. The single biggest comfort upgrade for rooftops. |
| Summer pies | Temporarily boost Agility, which can push you onto a course a level early. |
| Agility potion | A smaller Agility boost, useful for a specific shortcut rather than for training. |
| Ring of endurance | A Hallowed Sepulchre reward that reduces run energy drain. A long-term goal rather than a starting item. |
| Empty inventory | Weight is the mechanic. Bank everything you are not using. |
- Item / boost
- Graceful outfit
- Effect
- Reduces weight and improves run energy restoration. Bought with marks of grace at the Rogues' Den — the main reason to run rooftops at all.
- Item / boost
- Boots of lightness / Spotted cape
- Effect
- Cheap early weight reduction before you can afford Graceful pieces.
- Item / boost
- Stamina potions
- Effect
- Restore run energy directly. The single biggest comfort upgrade for rooftops.
- Item / boost
- Summer pies
- Effect
- Temporarily boost Agility, which can push you onto a course a level early.
- Item / boost
- Agility potion
- Effect
- A smaller Agility boost, useful for a specific shortcut rather than for training.
- Item / boost
- Ring of endurance
- Effect
- A Hallowed Sepulchre reward that reduces run energy drain. A long-term goal rather than a starting item.
- Item / boost
- Empty inventory
- Effect
- Weight is the mechanic. Bank everything you are not using.
Level-by-Level Training Table
Rooftop courses are the backbone of Agility. Each one unlocks at a fixed level and gives more XP and better marks than the last, so the route is simply moving up as soon as you can.
| Levels | Method | Notes |
|---|---|---|
| 1–10 | Gnome Stronghold course | The starter loop. Do it until Draynor rooftops open properly. |
| 1–20 | Draynor Village rooftops | First rooftop course. Marks start here. |
| 20–30 | Al Kharid rooftops | Longer course, better XP and marks. |
| 30–40 | Varrock rooftops | The first course with a real failure penalty; bring food early. |
| 40–50 | Canifis rooftops | Fast laps once you know the route. Requires Priest in Peril for access to Morytania. |
| 40–52 | Brimhaven Agility Arena (alternative) | Ticket-based. Slower per hour but far less punishing and good for banking tickets. |
| 50–60 | Falador rooftops | Straightforward course, comfortable mark rate. |
| 52+ | Hallowed Sepulchre (alternative) | Requires Sins of the Father. Higher floors unlock at 62, 72, 82 and 92 Agility. |
| 60–70 | Seers' Village rooftops | The most-used course in the game. Do the Kandarin Hard Diary for the improved mark rate. |
| 70–80 | Pollnivneach rooftops | Longer and more punishing; Graceful helps a lot by now. |
| 80–90 | Rellekka rooftops | Strong XP, unforgiving failures. |
| 90–99 | Ardougne rooftops | The final and fastest rooftop course. |
- Levels
- 1–10
- Method
- Gnome Stronghold course
- Notes
- The starter loop. Do it until Draynor rooftops open properly.
- Levels
- 1–20
- Method
- Draynor Village rooftops
- Notes
- First rooftop course. Marks start here.
- Levels
- 20–30
- Method
- Al Kharid rooftops
- Notes
- Longer course, better XP and marks.
- Levels
- 30–40
- Method
- Varrock rooftops
- Notes
- The first course with a real failure penalty; bring food early.
- Levels
- 40–50
- Method
- Canifis rooftops
- Notes
- Fast laps once you know the route. Requires Priest in Peril for access to Morytania.
- Levels
- 40–52
- Method
- Brimhaven Agility Arena (alternative)
- Notes
- Ticket-based. Slower per hour but far less punishing and good for banking tickets.
- Levels
- 50–60
- Method
- Falador rooftops
- Notes
- Straightforward course, comfortable mark rate.
- Levels
- 52+
- Method
- Hallowed Sepulchre (alternative)
- Notes
- Requires Sins of the Father. Higher floors unlock at 62, 72, 82 and 92 Agility.
- Levels
- 60–70
- Method
- Seers' Village rooftops
- Notes
- The most-used course in the game. Do the Kandarin Hard Diary for the improved mark rate.
- Levels
- 70–80
- Method
- Pollnivneach rooftops
- Notes
- Longer and more punishing; Graceful helps a lot by now.
- Levels
- 80–90
- Method
- Rellekka rooftops
- Notes
- Strong XP, unforgiving failures.
- Levels
- 90–99
- Method
- Ardougne rooftops
- Notes
- The final and fastest rooftop course.
Fastest Route
The fastest route is also the most attention-heavy: rooftops, moving up the moment each course unlocks, with stamina potions so you never stop to recover energy.
- Do The Grand Tree, Monkey Madness I and Recruitment Drive first for the free levels.
- Complete Priest in Peril early so Canifis is available the moment you hit 40.
- Run the Gnome Stronghold course to 10, then move straight onto Draynor rooftops.
- Move up a course the instant you meet the level requirement — never grind a course past its replacement.
- Bank your marks of grace and buy Graceful in order of weight impact rather than by set order.
- Do the Kandarin Hard Diary before you settle into Seers' Village.
- Carry stamina potions and keep your inventory otherwise empty.
- Learn each course's exact click path; rooftop XP per hour is almost entirely about not misclicking.
- Finish on Ardougne rooftops from 90 to 99.
Cheapest and Most Affordable Route
- Rooftop courses are already free — the only cost is the food you eat after failures, and that drops as your level rises.
- Skip stamina potions and rest at banks or fountains instead; slower per hour, free per hour.
- Buy boots of lightness and a spotted cape as interim weight reduction rather than rushing full Graceful.
- Do the Agility quest rewards before grinding; quest XP is the cheapest XP in the skill.
- Use the Brimhaven Agility Arena when you want low failure costs, since failing there does not chew through food.
- Buy Graceful piece by piece with marks as you earn them rather than waiting to afford a set.
AFK and Low-Intensity Route
- Agility has no genuinely AFK method — every option needs regular clicks. What it has is low-intensity options.
- The Brimhaven Agility Arena is the closest thing: a repeating obstacle loop with forgiving failures and ticket rewards you exchange in bulk.
- Rooftop courses can be run at a relaxed pace; you lose XP per hour but the click pattern is short and repetitive.
- The Gnome Stronghold course is the lowest-attention option at very low levels, though the XP is poor.
- Avoid the Hallowed Sepulchre when you want low attention — it is the most mechanically demanding Agility content in the game.
Profitable Route
- The Hallowed Sepulchre is the profit route. It requires Sins of the Father, and floors unlock progressively at 52, 62, 72, 82 and 92 Agility.
- You loot coffins and chests while running a timed obstacle course, so income scales with how deep you can clear before the timer expires.
- Hallowed marks from the Sepulchre buy the ring of endurance and cosmetic rewards, plus the bonecrusher upgrade that helps Prayer training later.
- The Wilderness Agility Course pays out too, but it is in the Wilderness and PKers are part of the method. Treat it as a risk trade, not a default.
- The Agility Pyramid in the desert gives coins alongside XP and is a reasonable low-level option.
- Everything else in Agility is a pure cost. If profit matters, the Sepulchre is the answer.
Ironman Route
- Agility is one of the friendlier skills for an Ironman because rooftops cost nothing and marks of grace are not tradeable anyway.
- Prioritise Graceful early. Weight reduction and run energy affect every other grind on the account.
- Do the Agility quest rewards before grinding — free levels matter more when you cannot buy stamina potions in bulk.
- Farm the Hallowed Sepulchre for the ring of endurance and the bonecrusher upgrade, both of which are genuinely useful to an Ironman.
- Grow the herbs and collect the secondaries for your own stamina potions rather than skipping them entirely.
- Train toward specific shortcuts you actually use rather than pushing straight for 99.
Common Mistakes
- Grinding a course past the level where the next one unlocks. Move up immediately.
- Running rooftops overweight. Weight is the whole mechanic; bank everything you do not need.
- Saving marks of grace for a full Graceful set instead of buying pieces as you go.
- Skipping the Kandarin Hard Diary before settling into Seers' Village.
- Skipping the Agility quest rewards and grinding those levels manually.
- Treating the Wilderness Agility Course as free profit and being surprised by PKers.
- Attempting Sepulchre floors well above your level and losing runs to the timer.
- Chasing 99 when the shortcut you actually wanted unlocked forty levels earlier.
Useful Plugins
- Agility — highlights the next obstacle and tracks marks of grace, which removes most rooftop misclicks.
- Hallowed Sepulchre — overlays obstacle timings and loot locations; close to mandatory for Sepulchre runs.
- Menu Entry Swapper — makes obstacle clicks consistent so you are not fighting the right-click menu.
- Run Energy — shows exact energy and stamina state so you know when to drink.
- XP Tracker — measures your real rate per course rather than the theoretical one.
- Inventory Tags — keeps your food and stamina slots in the same place every trip.
FAQ
What is the fastest way to 99 Agility?
Rooftop courses, moving up to the next course the moment it unlocks, with stamina potions so you never stop for energy. Ardougne rooftops from 90 to 99.
How do I get the Graceful outfit?
Collect marks of grace from rooftop courses and spend them at the Rogues' Den. Buy pieces as you can afford them rather than saving for the full set.
Is the Hallowed Sepulchre worth it?
If you want Agility XP that pays you, yes — it is the only method that does. It needs Sins of the Father and it is the most mechanically demanding Agility content, so it is a poor choice if you want something relaxed.
Which Agility level should I actually aim for?
Whichever level unlocks the shortcuts you use. Many players get more value from stopping in the 70s or 80s than from finishing the cape.
Is there an AFK way to train Agility?
No. The Brimhaven Agility Arena is the lowest-attention option, but every Agility method needs regular clicking.
Do I need Graceful before I start rooftops?
No — rooftops are how you earn it. Use boots of lightness and a spotted cape in the meantime and keep your inventory empty.
Related Guides
- Wilderness Agility money making — the risky profit variant.
- Slayer 1–99 — the other long support grind.
- Construction 1–99 — quality-of-life unlocks worth pairing with Agility.
- Prayer 1–99 — where your Sepulchre bonecrusher pays off.
Bottom Line
Agility is a rooftop skill with two useful detours: Brimhaven when you want forgiving failures, and the Hallowed Sepulchre when you want to be paid.
Buy Graceful as you go, move up courses immediately, and pick a target level based on the shortcuts you want rather than on the cape.
If the grind is the part you do not want, our Agility training is hand-done to whatever level actually unlocks what you need.
XP rates and method costs change with updates and prices. Verify current details on the Old School RuneScape Wiki.
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