OSRS Crafting Guide 1–99: Fastest and Cheapest Methods

Crafting 1–99 guide comparing glassblowing, d’hide bodies, battlestaves, and cheaper gem-cutting paths with cost per XP.
Why Crafting 1–99 Still Matters
Bils Services offers hand-done Crafting training if you would rather outsource the grind. This article stays educational first — use the service link only if it fits your plan.
We have not put XP per hour or supply costs in this guide. Crafting rates move whenever Jagex adjusts a method, and the cost of the crafting supplies below moves with the Grand Exchange — a frozen number here would mislead you into budgeting the wrong bank. The OSRS Wiki carries live figures.

Crafting 1–99 Level Path
Crafting breaks into 5 stages between level 1 and 99. Start at "1–20: quest XP + leather basics" and read the list as a default rather than a rule — if your goal is fastest rather than cheapest, the later stages are where you should deviate.
- 1–20: quest XP + leather basics
- 20–60: glassblowing / early gems
- 60–77: green/blue/red d’hide bodies as affordable
- 77–99: black d’hide / battlestaves / high glass methods
- Golem Crafting on Wyrmscraig is a newer alternative in the glassblowing band, worth checking against whatever you are currently doing
Fastest XP Methods
D’hide bodies and certain glass methods fight for top XP depending on prices.
Battlestaves can be excellent when enchanted staff economics work.
Clicking speed and bank presets decide whether you hit wiki rates.
Cheapest / Budget Approach
Cutting gems is often cheaper XP but slower.
Seaweed/sand glass pipelines can be self-supplied on irons.
Recalculate every few levels — Crafting metas flip with GE.
AFK & Lower-Intensity Options
Crafting is bankstanding. Low risk, medium attention.
Slower gem cutting is more chill than d’hide spam.
Jeweller’s Chisel (Wyrmscraig reward) can change gem math when obtained.
Practical Tips That Actually Matter
- Hard diary rewards and outfit pieces help — grab them if close.
- Do not train Crafting without a product plan (armour, jewellery, glass).
- Superglass Make changes everything for seaweed/sand accounts.
Ironman Notes
Crafting takes inputs from several unrelated places — hides from combat, glass from Sailing or from buying, gems from Mining and from Slayer drops. On an iron that makes it a skill you chip at while doing other content rather than one you sit down and grind.
It is also worth checking what you actually want out of it before starting. Crafting gates jewellery teleports and some Ironman-relevant armour; the cape is usually the least useful thing it unlocks.
When Paid Training Makes Sense
The case for buying Crafting rests on what it is blocking. The grind here is mostly a buying-and-clicking exercise, so there is very little you learn by doing it yourself. That makes it a reasonable thing to hand over — and a bad one to hand over before you have priced the materials, since those are usually the larger bill.
If you do order it, the thing to specify is the route as well as the level range: fastest and cheapest are different jobs on this skill, with different timelines and different supply bills for the same 99. Our Crafting page lists what we need from you, and the work is played rather than botted.
FAQ
D’hide or glass to 99?
Whichever wins GP/XP this week. Check both before buying bulk.
Is Crafting profitable?
Sometimes (jewellery). Often a sink for 99 speed.
Final Takeaway
Browse Crafting training, more skill guides, or the full blog for related progression help.
XP rates and prices change — verify details on the Old School RuneScape Wiki.
Need a trusted team? Bils Services
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