OSRS Raid Guides: CoX, Theatre of Blood and Tombs of Amascut
Raid guides for Chambers of Xeric, Theatre of Blood, Tombs of Amascut and the Gauntlet, plus dedicated pages for each room and boss. Requirements, roles, mechanics and how the reward rolls actually work.
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30 guides · page 1 of 2

OSRS Raids Overview: CoX, ToB, and ToA — Which to Learn First?
OSRS raids overview for CoX, Theatre of Blood, and Tombs of Amascut: difficulty, learning curve, gear expectations, and which raid to learn first.
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OSRS Wardens Guide: Obelisk, Elidinis’ Warden and Tumeken’s Warden
Wardens guide for obelisk phase and both Warden forms in ToA.
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OSRS Zebak Guide: Waves, Jugs, Blood Magic & Strategy
Zebak guide for waves, jugs, blood magic, and ToA path success.
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OSRS Kephri Guide: Dung, Swarms, Scarabs & Strategy
Kephri guide for dung, swarms, scarabs, and consistent completions.
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OSRS Ba-Ba Guide: Boulders, Sarcophagi, Gear & Strategy
Ba-Ba guide for boulders, sarcophagi, and clean ToA path clears.
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OSRS Akkha Guide: Style Cycling, Memory Phases and Shadow Orbs
Akkha explained: how his style cycling decides your prayer and your weapon, how the memory phases with shadow orbs work, the quadrant special, and how invocations change the fight in Tombs of Amascut.
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OSRS Verzik Vitur Guide: All Phases, Gear, Roles & Mechanics
Verzik guide covering P1–P3, roles, gear, and purple-night discipline.
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OSRS Xarpus Guide: Exhumes, Screech Phase & Strategy
Xarpus guide for exhumes, screech phase, and clean overs.
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OSRS Sotetseg Guide: Maze, Death Ball & Team Strategy
Sotetseg guide for maze solving, death ball, and team communication.
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OSRS Nylocas Vasilias Guide: Roles, Styles & Boss Mechanics
Nylocas guide for pillaring roles, style swaps, and boss phase clarity.
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OSRS Pestilent Bloat Guide: Movement, Gear & Down Phases
Bloat guide for pathing, down phases, and consistent Theatre rooms.
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OSRS Maiden of Sugadinti Guide: Freezes, Blood Spawns & Roles
Maiden guide for freezes, blood spawns, and ToB role clarity.
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OSRS Chambers of Xeric Combat Rooms Guide: Ice Demon, Shamans, Mystics & Guardians
CoX combat rooms hub for Ice Demon, Shamans, Mystics, Guardians, and points habits.
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OSRS Muttadiles Guide: Tree Strategy, Gear & Mechanics
Muttadiles guide for tree chopping strategy, gear, and calm execution.
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OSRS Vanguards Guide: Health Balancing, Gear & Strategy
Vanguards guide for HP balancing, style switches, and wipe prevention.
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OSRS Vespula Guide: Portal Strategy, Gear & Mechanics
Vespula guide for portal management, gear, and safe room completion.
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OSRS Vasa Nistirio Guide: Crystals, Gear & Mechanics
Vasa guide for crystal walking, gear, and consistent room clears.
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OSRS Tekton Guide: Gear, Movement, Anvil Phase & Strategy
Tekton guide for anvil phase, melee positioning, and points-friendly kills.
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OSRS Great Olm Guide: Head Phase, Hands, Roles & Mechanics
Great Olm guide for hand phases, head phase, roles, and learner callouts.
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OSRS Gauntlet Demi-Bosses Guide: Bear, Dark Beast and Dragon
Gauntlet demi-boss guide for Bear, Dark Beast, and Dragon resource fights.
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OSRS Corrupted Hunllef Guide: Mechanics, Gear, Tornadoes & Strategy
Corrupted Hunllef guide for stricter timings, tornadoes, and consistent CG finishes.
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OSRS Crystalline Hunllef Guide: Prayers, Tornadoes & Floor Mechanics
Crystalline Hunllef guide for prayer switches, tornadoes, and floor patterns.
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OSRS Gauntlet Guide: Preparation, Resources, Hunllef & Rewards
Normal Gauntlet guide for prep routes, resource gathering, Hunllef, and enhanced weapon seed path.
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OSRS Chambers of Xeric Guide: Rooms, Points and Purple Chances
Chambers of Xeric explained: how to reach Mount Quidamortem, the room pool and floor structure, how points actually decide your unique chance, Great Olm's phases, and why CoX is the raid to learn first.
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