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OSRS Boss Gear Progression Guide

July 27, 2026

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OSRS Boss Gear Progression Guide — Bils Services

Boss gear progression from budget setups to endgame switches.

What Each Boss Drops, by Tier

Gear progression in OSRS is not a linear ladder — it is a set of specific bosses that drop specific upgrades. This page lists what each boss actually drops, grouped by the difficulty tier you need to reach to farm it.

Read it as a shopping list in reverse: find the upgrade you want, then look at which tier it sits in and what the boss that drops it requires. That is usually a shorter route than working up the tiers hoping for something useful.

Tier 1 — first bosses (8)

Tier 1 — first bosses — 8 entries
  • Group
    Beginner bosses
    Requirement
    The Ides of Milk
    Notable reward
    Mooleta, bottomless milk bucket, cow slippers
  • Group
    Beginner bosses
    Requirement
    Mossy key from moss giants
    Notable reward
    Bryophyta's essence (unlimited-charge staff)
  • Group
    Beginner bosses
    Requirement
    None
    Notable reward
    Passive melee XP, gemstone drops
  • Group
    Beginner bosses
    Requirement
    None (Falador Mole Lair)
    Notable reward
    Mole claw and skin for Falador Hard Diary
  • Boss
    Obor
    Group
    Beginner bosses
    Requirement
    Giant key from hill giants
    Notable reward
    Hill giant club
  • Group
    Beginner bosses
    Requirement
    None (Varrock sewers)
    Notable reward
    Scurrius' spine, bones for Prayer XP
  • Group
    Skilling bosses
    Requirement
    35 Fishing
    Notable reward
    Fish barrel, tackle box, soaked pages
  • Group
    Skilling bosses
    Requirement
    50 Firemaking
    Notable reward
    Pyromancer outfit, warm gloves, tome of fire

Tier 2 — early intermediate (11)

Tier 2 — early intermediate — 11 entries
  • Group
    Standalone bosses
    Requirement
    Access to Cam Torum / Varlamore
    Notable reward
    Glacial temotli, tonalztics of ralos parts
  • Group
    Standalone bosses
    Requirement
    Priest in Peril
    Notable reward
    Barrows equipment (Dharok's, Ahrim's, Karil's…)
  • Group
    Wilderness bosses
    Requirement
    Deep Wilderness
    Notable reward
    Odium / malediction shard 1
  • Group
    Wilderness bosses
    Requirement
    Wilderness (Fossil Island coastline)
    Notable reward
    Odium / malediction shard 2, fedora
  • Group
    Standalone bosses
    Requirement
    Fossil Island access
    Notable reward
    Unidentified fossils, Fossil Island notes
  • Group
    Skilling bosses
    Requirement
    Farming Guild access + Hespori seed
    Notable reward
    Bottomless compost bucket, anima seeds
  • Group
    Standalone bosses
    Requirement
    Antifire protection
    Notable reward
    Dragon pickaxe, draconic visage
  • Boss
    Kraken
    Group
    Slayer bosses
    Requirement
    87 Slayer + cave kraken task
    Notable reward
    Trident of the seas, kraken tentacle
  • Group
    Beginner bosses
    Requirement
    None (Forthos Dungeon)
    Notable reward
    Sarachnis cudgel, strong herb and seed loot
  • Group
    Slayer bosses
    Requirement
    93 Slayer
    Notable reward
    Occult necklace, smoke battlestaff
  • Group
    Skilling bosses
    Requirement
    Song of the Elves + 70 Mining/Smithing
    Notable reward
    Crystal tool seed, zalcano shard

Tier 3 — mid game (32)

Tier 3 — mid game — 32 entries
  • Group
    Elite monsters
    Requirement
    82 Slayer + elemental/mind shield
    Notable reward
    Granite legs, wyvern visage
  • Boss
    Artio
    Group
    Wilderness bosses
    Requirement
    Wilderness singles-plus area
    Notable reward
    Same unique table at lower rates
  • Group
    Slayer bosses
    Requirement
    Basilisk task + mirror shield
    Notable reward
    Basilisk jaw (neitiznot faceguard)
  • Group
    Moons of Peril
    Requirement
    Perilous Moons quest
    Notable reward
    Blood moon armour set, dual macuahuitl
  • Group
    Moons of Peril
    Requirement
    Perilous Moons quest
    Notable reward
    Blue moon armour set, blue moon spear
  • Group
    Wilderness bosses
    Requirement
    Wilderness singles-plus area
    Notable reward
    Same unique table at lower rates
  • Group
    Slayer bosses
    Requirement
    91 Slayer + hellhounds task
    Notable reward
    Primordial / pegasian / eternal crystals, smouldering stone
  • Group
    Wilderness bosses
    Requirement
    Deep Wilderness
    Notable reward
    Dragon pickaxe, pet chaos elemental
  • Group
    Standalone bosses
    Requirement
    Horror from the Deep
    Notable reward
    Berserker / archer / warrior / seers rings, dragon axe
  • Group
    Standalone bosses
    Requirement
    Horror from the Deep
    Notable reward
    Seers ring, Dagannoth Prime pet
  • Group
    Standalone bosses
    Requirement
    Horror from the Deep
    Notable reward
    Berserker ring
  • Group
    Standalone bosses
    Requirement
    Horror from the Deep
    Notable reward
    Archers ring, dragon axe
  • Group
    Moons of Peril
    Requirement
    Perilous Moons quest
    Notable reward
    Eclipse moon armour set, eclipse atlatl
  • Group
    Gauntlet
    Requirement
    Song of the Elves
    Notable reward
    Crystal shards and paddlefish for the Hunllef fight
  • Group
    God Wars Dungeon
    Requirement
    40 kill count + Troll Stronghold / Death Plateau route
    Notable reward
    Bandos chestplate and tassets, bandos hilt
  • Group
    God Wars Dungeon
    Requirement
    70 Hitpoints + 40 kill count
    Notable reward
    Zamorakian spear, staff of the dead, zamorak hilt
  • Group
    Standalone bosses
    Requirement
    Rope + light source for the lair shortcut
    Notable reward
    Dragon chainbody, Kq head
  • Group
    Slayer bosses
    Requirement
    Slayer unlock
    Notable reward
    Unique drops and Combat Achievement tasks
  • Group
    Raid bosses
    Requirement
    Chambers of Xeric
    Notable reward
    Raid points toward CoX uniques
  • Group
    Minigame bosses
    Requirement
    Barbarian Assault wave 10
    Notable reward
    Fighter torso, penance gloves
  • Group
    Wilderness bosses
    Requirement
    Revenant Caves access
    Notable reward
    Amulet of avarice, ancient relics/emblems
  • Group
    Wilderness bosses
    Requirement
    Deep Wilderness
    Notable reward
    Odium / malediction shard 3
  • Group
    Slayer bosses
    Requirement
    Slayer unlock + weight mechanic prep
    Notable reward
    Slayer-only unique drops
  • Group
    Slayer bosses
    Requirement
    Dark totem (four totem pieces)
    Notable reward
    Dark claw, jar of darkness, skotos pet
  • Group
    Wilderness bosses
    Requirement
    Wilderness singles-plus area
    Notable reward
    Same unique table at lower rates
  • Group
    Mini-bosses
    Requirement
    Mimic cave key (master clue reward)
    Notable reward
    Ring of 3rd age, 3rd age items
  • Group
    Standalone bosses
    Requirement
    None (Varrock entrance)
    Notable reward
    Deadeye and Mystic prayer scrolls, mith gloves i
  • Group
    Raid bosses
    Requirement
    Chambers of Xeric
    Notable reward
    Raid points toward CoX uniques
  • Group
    Raid bosses
    Requirement
    Chambers of Xeric
    Notable reward
    Raid points toward CoX uniques
  • Group
    Raid bosses
    Requirement
    Chambers of Xeric
    Notable reward
    Raid points toward CoX uniques
  • Group
    Standalone bosses
    Requirement
    Dragon Slayer II
    Notable reward
    Dragonbone necklace, vorki, superior dragon bones
  • Boss
    Zulrah
    Group
    Standalone bosses
    Requirement
    Regicide
    Notable reward
    Tanzanite fang / magic fang / serpentine visage

Tier 4 — late game (30)

Tier 4 — late game — 30 entries
  • Group
    Slayer bosses
    Requirement
    85 Slayer + abyssal demons task
    Notable reward
    Abyssal dagger, bludgeon pieces, abyssal whip
  • Boss
    Akkha
    Group
    Raid bosses
    Requirement
    Tombs of Amascut
    Notable reward
    Raid points toward ToA uniques
  • Group
    Slayer bosses
    Requirement
    95 Slayer + hydra task
    Notable reward
    Hydra's claw, hydra leather, brimstone ring pieces
  • Group
    Slayer bosses
    Requirement
    92 Slayer
    Notable reward
    Amulet of rancour pieces, araxyte fang
  • Boss
    Ba-Ba
    Group
    Raid bosses
    Requirement
    Tombs of Amascut
    Notable reward
    Raid points toward ToA uniques
  • Group
    Wilderness bosses
    Requirement
    Deep Wilderness + anti-PK setup
    Notable reward
    Voidwaker hilt, dragon pickaxe, tyrannical ring
  • Group
    God Wars Dungeon
    Requirement
    70 Agility + 40 kill count
    Notable reward
    Armadyl crossbow, saradomin sword and hilt
  • Group
    Standalone bosses
    Requirement
    Summer's End
    Notable reward
    Spirit shield and sigils
  • Group
    Gauntlet
    Requirement
    Song of the Elves
    Notable reward
    Crystal armour seeds, enhanced crystal weapon seed
  • Group
    Elite monsters
    Requirement
    Monkey Madness II
    Notable reward
    Zenyte shard, heavy ballista parts
  • Group
    Desert Treasure II
    Requirement
    Desert Treasure II (Awakener's orb for Awakened)
    Notable reward
    Magus vestige, eye of the duke, chromium ingot
  • Group
    Slayer bosses
    Requirement
    75 Slayer + brittle key
    Notable reward
    Black tourmaline core, granite gloves, granite ring
  • Boss
    Kephri
    Group
    Raid bosses
    Requirement
    Tombs of Amascut
    Notable reward
    Raid points toward ToA uniques
  • Group
    God Wars Dungeon
    Requirement
    70 Ranged + 40 kill count
    Notable reward
    Armadyl armour, armadyl hilt
  • Group
    Raid bosses
    Requirement
    Theatre of Blood
    Notable reward
    Progress toward ToB purple
  • Group
    Raid bosses
    Requirement
    Theatre of Blood
    Notable reward
    Progress toward ToB purple
  • Group
    Standalone bosses
    Requirement
    Secrets of the North
    Notable reward
    Venator bow shard, ancient icon
  • Group
    Raid bosses
    Requirement
    Theatre of Blood
    Notable reward
    Progress toward ToB purple
  • Boss
    Tekton
    Group
    Raid bosses
    Requirement
    Chambers of Xeric
    Notable reward
    Raid points toward CoX uniques
  • Group
    Standalone bosses
    Requirement
    Access to Varlamore: The Rising Darkness content
    Notable reward
    Dragon hunter wand, hueycoatl hide
  • Group
    Raid bosses
    Requirement
    Theatre of Blood
    Notable reward
    Progress toward ToB purple
  • Group
    Standalone bosses
    Requirement
    Sins of the Father
    Notable reward
    Inquisitor's armour, nightmare staff, harmonised orb
  • Group
    Elite monsters
    Requirement
    While Guthix Sleeps
    Notable reward
    Burning claws, synapse, tormented synapse
  • Group
    Wave and challenge bosses
    Requirement
    Access to the TzHaar Fight Cave
    Notable reward
    Fire cape, tzrek-jad
  • Group
    Quest bosses
    Requirement
    Sins of the Father
    Notable reward
    Unlocks Nightmare and blisterwood weapons
  • Group
    Wilderness bosses
    Requirement
    Deep Wilderness + anti-PK setup
    Notable reward
    Voidwaker gem, treasonous ring, dragon pickaxe
  • Group
    Wilderness bosses
    Requirement
    Deep Wilderness + anti-PK setup
    Notable reward
    Voidwaker blade, ring of the gods, skeletal visage
  • Group
    Quest bosses
    Requirement
    Wyrmscraig quest line
    Notable reward
    Wyrmscraig unique drops
  • Boss
    Xarpus
    Group
    Raid bosses
    Requirement
    Theatre of Blood
    Notable reward
    Progress toward ToB purple
  • Boss
    Zebak
    Group
    Raid bosses
    Requirement
    Tombs of Amascut
    Notable reward
    Raid points toward ToA uniques

Tier 5 — endgame (16)

Tier 5 — endgame — 16 entries
  • Group
    Desert Treasure II
    Requirement
    Awakener's orb + base boss cleared
    Notable reward
    Guaranteed vestige, Awakened CA tasks
  • Group
    Gauntlet
    Requirement
    Song of the Elves
    Notable reward
    Higher enhanced seed rate, blade of saeldor
  • Group
    Standalone bosses
    Requirement
    Access to the Doom of Mokhaiotl delve
    Notable reward
    Eye of ayak, avernic treads, dom scrolls
  • Group
    Wave and challenge bosses
    Requirement
    Varlamore access
    Notable reward
    Dizana's quiver, sunfire splinters
  • Group
    Raid bosses
    Requirement
    Chambers of Xeric
    Notable reward
    Twisted bow, elder maul, kodai insignia, dragon claws
  • Boss
    Nex
    Group
    God Wars Dungeon
    Requirement
    Frozen key (four GWD shards)
    Notable reward
    Torva armour, zaryte crossbow, ancient hilt
  • Group
    Standalone bosses
    Requirement
    Sins of the Father + Nightmare unlock
    Notable reward
    Higher unique rates, Phosani's pet
  • Group
    Wave and challenge bosses
    Requirement
    Fortis Colosseum access
    Notable reward
    Dizana's quiver, sunfire fanatic armour
  • Group
    Desert Treasure II
    Requirement
    Desert Treasure II
    Notable reward
    Venator vestige, leviathan's lure
  • Group
    Desert Treasure II
    Requirement
    Desert Treasure II
    Notable reward
    Bellator vestige, siren's staff
  • Group
    Wave and challenge bosses
    Requirement
    Inferno access
    Notable reward
    Clears the hardest pre-Zuk wave
  • Group
    Raid bosses
    Requirement
    Tombs of Amascut
    Notable reward
    Tumeken's shadow, masori armour, osmumten's fang
  • Group
    Wave and challenge bosses
    Requirement
    Inferno access + fire cape-level consistency
    Notable reward
    Infernal cape, jal-nib-rek
  • Group
    Desert Treasure II
    Requirement
    Desert Treasure II
    Notable reward
    Executioner's axe head, ultor vestige
  • Group
    Raid bosses
    Requirement
    Theatre of Blood
    Notable reward
    Scythe of vitur, ghrazi rapier, avernic defender hilt
  • Boss
    Yama
    Group
    Standalone bosses
    Requirement
    Contracts from the Chasm of Fire
    Notable reward
    Oathplate armour, Soulflame horn

How to Choose Your Next Upgrade

An upgrade is worth farming when it removes a specific problem you are having, not when it is the next number up. A weapon that lets you skip a mechanic is worth more than a weapon with better stats you cannot yet use safely.

We do not price the items above. Grand Exchange values move constantly, and a price list here would be misleading rather than helpful — check current prices on the OSRS Wiki before committing to a grind.

FAQ

What gear should I buy first?

Whatever removes your current blocker. If you are dying to a mechanic, defensive gear or a prayer switch helps more than damage does.

Why are there no prices?

Because they change daily. The reward column tells you what drops; the OSRS Wiki tells you what it is worth today.

Bottom Line

97 entries, difficulty 1 to 5.

Start at Brutus (the Cow Boss). The ceiling here is Yama.

If you want one thing to go and do after reading this, it is Chambers of Xeric — 6 of the entries here need it, so it unlocks more of this page than any other single requirement.

Each row links to its own guide for mechanics and drops.

Generated from the boss index in src/lib/osrs-bosses.ts (97 entries). Game content changes with updates; verify current details on the Old School RuneScape Wiki.

Need a trusted team? Bils Services

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